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Music Writer

Free Material & Resources

I too have spent some time looking online...

Sound Packs Freebies!

FLP FAMILY

FLP Family is a great place to look for inspiration, learn from other people's projects (mostly remakes of great tracks!). It's a great way to also build yourself an EDM library of both samples and presets by saving for yourself these presets and samples from famous songs, perhaps even channel/mixer plugin chains!

FLP

99 SOUND EFFECTS

"99 Sound Effects is a collection of free sound effects for music production, game development, cinematic trailers, movie scores, TV shows, creative sound design, YouTube, and more."

99sounds-retina

BVKER

BVKER is another one of these great underground sources of high quality free samples out there. Their libraries are also available on Splice.

BVKER-Logo-400

MAKE POP MUSIC

Make Pop Music is a "must-know" legend of music production on Youtube. He is known for sharing production tutorials and the amazing quality of what he teaches. He covers such a wide range of genres that it is impossible anything not to learn from him, whatever production level you are at.

MakePopMusic

SLATE DIGITAL

Slate Digital is an innovative company in the sound industry. While their focus is on digital content, they have taken the time to put lots of free sample packs for their customers which are available to all!

SlateDigital

EDM PROD

EDM Prod is a great place to download lots of free content (including free sample packs). Yes, most the content is made to learn how to start making electronic dance music, but it does not concern only electronic. It's teachings reach levels of marketing & promoting, it shares resources to other websites with different content, musical theory, cheat sheets and so much more!

EDMProd
Sound engineer at work

AN ENGINEER'S PERSONAL FILES

Free Advanced Learning Tools!

ENRIQUE'S MUSIC PRODUCTION GUIDE

Advanced Tips and Tricks to keep in mind when working on a production!

It's easy to get lost in so many things we do while producing. This is a list that helps remind yourself of some ideas we tend to forget about after time. They are easy to apply and easy to learn from if you don't know about them!

SELECTING RECORDING MICROPHONES

There's so many opinions out there, but here's what real.

With so many microphones and opinions on the market today, it's so overly complicated to study microphones if you're either choosing some for a recording or if you're looking for a long-term purchase. Microphones are really simple, so let it stay that way.

This file is a technical data and frequency response list of all the microphones my sound school used to have, which puts together all the real stuff you need for studio advanced recordings and live show mics. It also includes some different approaches with unique microphones such as the AE2500 or the PCC 160.

BUILDING YOUR HOME STUDIO?

Make it a professionnal one by being your own real engineer.

This is an excel template file with all those advanced complex and forgetful formulas we engineers need to calculate wether your studio is well treated in acoustics (if it needs absorption VS diffusion).

To see your studio is within professional norms:

1. Make sure your studio has no leaking sounds, bad air venting, metal ringing furnitures or any type of resonating factors.

2. Have a sound testing rig and measuring microphone ready, record some fast (1sec) frequency sweeps in your room with the help of a testing application such as Fuzz Measure or other.

3. Look and analyse the waterfall results in your measure regarding the RT20-30 or RT60 (the reeverb tail response of your room). For example; if any peaks are present, they might be frequencies resonating and emphasized by your room which are not present in your playing audio.

4. Enter the measures of your room to calculate it's volume size (where it says:"Mesures de la pièce (m)")

5. Enter your frequency data from your RT20 or RT30 graphs into the excel sheet and see if your data is within the curve range of studio norms.

6. It will most likely not be! In general, if it's over the norm, your room needs absorption, if it's under, your room needs diffusion.

Good luck!

STUDYING ACOUSTIC SCIENCE

At least it's not rocket science!

Acoustics is amongst the most complex and difficult science to learn as a sound engineer. When you go past the basics in acoustics, you quickly start lacking public resources to understand and learn more how to work with acoustics. These are some notes, norms, and links to my advanced studies in sound acoustics for the few who crave learning sound engineering.

Headphones
Amplifier
DJ Spinning Music
Big Speaker

ASK ANY QUESTION!

Let's help each other!

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DJ Enrique

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